![]() (uses also the videoInput lib for DIRECTSHOW cameras and CLEye for PS3 cams. I can only prevent this issue if i use a compiler flag /OPT:REF so the unused classes are not included.ĬCV 1.5 seems to have the same problems. ![]() The compiler seems to allocate some resources, even though i don’t use the CLEye stuff. If i only have the videoInput lib in my project I can run one PS3 cam without a problem but a soon as I add the CLEye stuff to my solution (without any reference via #include in my code !!!) the camera doesn’t work and I’ll get a “access violation error”. I use the videoInput lib from Theo and some stuff from CLEyeMulticam. I have a QT application (with VS 2008 ) and some openframeworks code. Perhaps some C++ compiler Wizard can give me some hints for my problem: I make a cross post from the codelabs forum :
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